Version 0.1.5 is now out on Android & iOS (it’s actually 0.1.6 on iOS, don’t ask why). I’ve added bows and crossbows as well as a few other tweaks and additions to the Campaign Mode.
There are also new ranged units, both ones using bows and crossbows as well as skirmisher units that specialize in throwing weapons. These units will stay back and fire at the enemy from a safe distance until they’re either engaged in melee or run out of ammunition.

Next up, I’m starting to work on making the player able to issue orders to their armies on the overworld. After that, I’m moving on to adding custom units for the player to create when they’ve started their own faction. So expect another update in a few weeks to a month.
Full Changelog
- Bows, crossbows, and more ranged weapons
- New ranged units
- View other characters’ retinues in the interaction menu
- Character skills menu re-worked
- Surgeons heal either the player or retinue units
- Potions have number effects instead of percentage
- Potions can only be used on one character/unit
- Improved faction colors
- Changed font (again)
- Fixed bug where blocking after getting stunned made the player freeze