Two New BoD Updates (v0.2.1 & v0.2.2)

Hello, everyone! I’ve been hard at work trying to fix bugs and adding small improvements here and there (especially for the early game) in preparation of the coming Diplomacy & Prisoners update.

Also, I’m finally going to update the game on iOS now (hopefully within a week).

Anyway, here’s everything that’s new:

Full changelog (v0.2.2)

  • Added more quests to the Aspiring Gladiator scenario

  • Added a new tournament in Castyros

  • New photo mode accessed from the pause menu

  • New unit HUD in battles

  • Added a “deliver item” quest type

  • All merchants and nobles now have random quests

  • Increased speed at which units level up

  • Added the new skills to the character customization in Quick Battle

  • Recruits are now only moved to the garrison if there are more than 3

  • Tweaked Yonbod

  • Added subtle movement to the camera to make it feel more alive

  • Fixed bug where the player got stuck when target became non-interactable

  • Fixed bug where units didn’t spawn in battle

  • Fixed bug with escorting not working properly

  • Fixed bug where defeat X parties quests didn’t only counted one party per battle even though more participated

  • Fixed bug where the health didn’t update properly

Full changelog (v0.2.1)

  • Added resting in locations

  • Nerfed vagrants

  • Nobles now increase loyalty and spawn garrison units when working at a location

  • Added an option for max ragdolls

  • Added more options for resolution scaling

  • Balance changes to loyalty, income & expenses, and relations

  • Increased route speed to +50%

  • Renamed Jonbod to Yonbod

  • Fixed bug where Azivnian merchants didn’t have anything to sell

  • Fixed bug where relations after a battle decreased too much

  • Fixed bug where some units couldn’t be upgraded

  • Fixed bug where some units wouldn’t spawn as recruits

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