Big Update!

Version 0.1.7 has been released on both Android and iOS. Make sure to update your game now!

Full Changelog

  • 3 new kingdoms: Bastilon, Zanna, and Cirdyna
  • New faction leaders
  • New units & equipment
  • New end of battle report menu
  • New menu for managing your faction, giving orders to units, changing emblem, and more
  • Locations now also create recruits from their original faction owner’s units
  • Rename retinue units
  • Some quality of life changes to inventories
  • Some UI style changes
  • Removed game over, players now instead route for six seconds after defeat
  • Popup for specifying which map object you want to tap on
  • Arena tournaments now only happen on specific days and have minimum and maximum level requirements
  • Trader units can now be recruited
  • Bastilon’s arena updated
  • New village in the north east: Brastor
  • Hostile actions affect relations more when not hostile, and less when already hostile
  • NPC wanderers now resume what they were doing when reloading a saved game
  • Aspiring Gladiator scenario character starts at level 3
  • Traveler units removed
  • Boggies can now wear armor in Quick Battle, because why not?
  • Main quest lines can be canceled
  • Decreased frequency of ads
  • Fixed bug where conquering locations was sometimes not working
  • Fixed bug where Noble Javelin could be upgraded to itself forever
  • Fixed bug where you could exit out of the location while selecting a unit to heal
  • Fixed bug where retinue units’ health didn’t update in interaction menu
  • Fixed bug where javelinman couldn’t upgrade to ironstinger
  • Fixed bug where the quest in Bastilon gave relations bonus to the wrong faction
  • Fixed bug where sometimes critical hits did lower damage than normal hits
  • Fixed bug where reinforcements spawned with full health when they shouldn’t

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