Version 0.1.7 has been released on both Android and iOS. Make sure to update your game now!
Full Changelog
- 3 new kingdoms: Bastilon, Zanna, and Cirdyna
- New faction leaders
- New units & equipment
- New end of battle report menu
- New menu for managing your faction, giving orders to units, changing emblem, and more
- Locations now also create recruits from their original faction owner’s units
- Rename retinue units
- Some quality of life changes to inventories
- Some UI style changes
- Removed game over, players now instead route for six seconds after defeat
- Popup for specifying which map object you want to tap on
- Arena tournaments now only happen on specific days and have minimum and maximum level requirements
- Trader units can now be recruited
- Bastilon’s arena updated
- New village in the north east: Brastor
- Hostile actions affect relations more when not hostile, and less when already hostile
- NPC wanderers now resume what they were doing when reloading a saved game
- Aspiring Gladiator scenario character starts at level 3
- Traveler units removed
- Boggies can now wear armor in Quick Battle, because why not?
- Main quest lines can be canceled
- Decreased frequency of ads
- Fixed bug where conquering locations was sometimes not working
- Fixed bug where Noble Javelin could be upgraded to itself forever
- Fixed bug where you could exit out of the location while selecting a unit to heal
- Fixed bug where retinue units’ health didn’t update in interaction menu
- Fixed bug where javelinman couldn’t upgrade to ironstinger
- Fixed bug where the quest in Bastilon gave relations bonus to the wrong faction
- Fixed bug where sometimes critical hits did lower damage than normal hits
- Fixed bug where reinforcements spawned with full health when they shouldn’t