Hello, everyone! I’ve been hard at work trying to fix bugs and adding small improvements here and there (especially for the early game) in preparation of the coming Diplomacy & Prisoners update.
Also, I’m finally going to update the game on iOS now (hopefully within a week).
Anyway, here’s everything that’s new:
Full changelog (v0.2.2)
Added more quests to the Aspiring Gladiator scenario
Added a new tournament in Castyros
New photo mode accessed from the pause menu
New unit HUD in battles
Added a “deliver item” quest type
All merchants and nobles now have random quests
Increased speed at which units level up
Added the new skills to the character customization in Quick Battle
Recruits are now only moved to the garrison if there are more than 3
Tweaked Yonbod
Added subtle movement to the camera to make it feel more alive
Fixed bug where the player got stuck when target became non-interactable
Fixed bug where units didn’t spawn in battle
Fixed bug with escorting not working properly
Fixed bug where defeat X parties quests didn’t only counted one party per battle even though more participated
Fixed bug where the health didn’t update properly
Full changelog (v0.2.1)
Added resting in locations
Nerfed vagrants
Nobles now increase loyalty and spawn garrison units when working at a location
Added an option for max ragdolls
Added more options for resolution scaling
Balance changes to loyalty, income & expenses, and relations
Increased route speed to +50%
Renamed Jonbod to Yonbod
Fixed bug where Azivnian merchants didn’t have anything to sell
Fixed bug where relations after a battle decreased too much
Fixed bug where some units couldn’t be upgraded
Fixed bug where some units wouldn’t spawn as recruits