Full Changelog
New
- Conquer locations
- Waiting in a neutral or friendly location
- Recruiting mercenaries
- Placeholder minimap
- Camera zoom level setting
- New ambience sounds and volume setting
- New surface specific walk sounds in actionworld
- Trading and spending gold in locations increases prosperity and faction relations
- Prosperity and threat affect prices in locations
- Services in hostile locations are no longer available to the player
- Improved cloak animations
- Buffed shields and blocking
- Reloading latest save changed to opening load game menu on death screen
Bug Fixes
- Fixed bug where after blocking you were always returned to high stance
- Fixed bug where merchants didn’t sell anything
- Fixed bug where opponents didn’t attack when at the edge of the screen
- Fixed bug where hornoofs could equip helmets, trousers, and boots in the campaign mode
If you haven’t already, join the beta here (for Android only).