Vagrants Everywhere!

Update v0.2.0 is now live on Android, you can get it here! Again, the iOS update is coming later on. This update mostly contains overworld gameplay balances and bug fixes. Full changelog Army spawn sizes, spawn rates, and recruitment balanced Locations now replenish their garrison from recruits Location loyalty increase adjusted Location loyalty now also […]

Yes, Blades of Deceron Is Still Alive!

Good news, everyone. Updates are coming out regularly at the moment! But only for Android, the iOS update is expected within a month. So what’s new? Well, you can now join on-going battles and allies will also join the battles you are involved in. You can even join enemies and fight alongside them for some […]

So… Bouncy Basketball 2 Is Back!

It’s been a while since I’ve posted one of these, but now I’ve got some great news! Bouncy Basketball 2 Is Back! I’ve updated the beta and it’s now available to download on Android (sign up for the beta if you haven’t already). What’s New? The biggest change is the return to the pixel art […]

Big Update!

Version 0.1.7 has been released on both Android and iOS. Make sure to update your game now! Full Changelog 3 new kingdoms: Bastilon, Zanna, and Cirdyna New faction leaders New units & equipment New end of battle report menu New menu for managing your faction, giving orders to units, changing emblem, and more Locations now […]

Ranged Weapons… Finally!

Version 0.1.5 is now out on Android & iOS (it’s actually 0.1.6 on iOS, don’t ask why). I’ve added bows and crossbows as well as a few other tweaks and additions to the Campaign Mode. There are also new ranged units, both ones using bows and crossbows as well as skirmisher units that specialize in […]

Monsters & Throwing Weapons!

I’m pleased to announce that version 0.1.4 has just been released! It adds a new monster race and throwing weapons! Full Changelog New New monster race: “Boggie” New throwing weapons: javelins, axes, knives, and stones (bows are coming) Added a “No Ads” IAP Ad frequency decreased and ads now only show at appropriate pauses in gameplay New […]

Blades of Deceron Public Release (iOS & Android)

Blades of Deceron has now been released publicly on iOS and Android (version 0.1.2). I would greatly appreciate if you rated and reviewed the game on Google Play or the App Store, since that would help me out a lot! But Don’t Worry… This is just the beginning, and the game is most likely going […]

Blades of Deceron Android Release!

I’m pleased to announce that Blades of Deceron has been released publicly on Android! Hey everyone! Version 0.1.2 of Blades of Deceron is now live on the Google Play Store. It would be greatly appreciated if you rated and/or reviewed the game. Full Changelog New Quest system (with only a short “Aspiring Gladiator” questline for now, […]

New Version (0.0.8)

Hey everyone! Version 0.0.8 of Blades of Deceron is now available (still only on Android). Full Changelog New Promote retinue unit to commander Swap retinue units with other wanderers of your faction Damage calculations in actionworld reworked to speed up battles Added more units & equipment Added speed stat to weapons Governor dweller now defends […]

Big Battles Are Here!

Version 0.0.7 is out now and it adds big battles as well as lots of other improvements to the campaign mode. For the maximum battle size you can choose between anything from 1v1 to 10v10. Other additions to the game include a dedicated menu for faction statistics (seen in the image below), an improved overview map, and […]