Blades of Deceron Public Release (iOS & Android)

Blades of Deceron has now been released publicly on iOS and Android (version 0.1.2). I would greatly appreciate if you rated and reviewed the game on Google Play or the App Store, since that would help me out a lot! But Don’t Worry… This is just the beginning, and the game is most likely going […]

Blades of Deceron Android Release!

I’m pleased to announce that Blades of Deceron has been released publicly on Android! Hey everyone! Version 0.1.2 of Blades of Deceron is now live on the Google Play Store. It would be greatly appreciated if you rated and/or reviewed the game. Full Changelog New Quest system (with only a short “Aspiring Gladiator” questline for now, […]

New Version (0.0.8)

Hey everyone! Version 0.0.8 of Blades of Deceron is now available (still only on Android). Full Changelog New Promote retinue unit to commander Swap retinue units with other wanderers of your faction Damage calculations in actionworld reworked to speed up battles Added more units & equipment Added speed stat to weapons Governor dweller now defends […]

Big Battles Are Here!

Version 0.0.7 is out now and it adds big battles as well as lots of other improvements to the campaign mode. For the maximum battle size you can choose between anything from 1v1 to 10v10. Other additions to the game include a dedicated menu for faction statistics (seen in the image below), an improved overview map, and […]

Version 0.0.5 Is Out!

Full Changelog New Conquer locations Waiting in a neutral or friendly location Recruiting mercenaries Placeholder minimap Camera zoom level setting New ambience sounds and volume setting New surface specific walk sounds in actionworld Trading and spending gold in locations increases prosperity and faction relations Prosperity and threat affect prices in locations Services in hostile locations […]

New Campaign Mode (0.0.4)

Version 0.0.4 has been released! This version adds a very basic campaign mode. From now on, I will make more frequent updates that add to, fix and balance this new game mode. I decided to not release it in early access yet, since I don’t think the game is in a good enough state. So […]

It’s Almost Harvesting Season!

The early access release for Android is almost here! I’m happy to announce that sometime this summer, hopefully in June, I’ll release an early access version of Blades of Deceron, containing the campaign mode. Watch the devlog! For more information, check out the video below! https://youtu.be/xNrHnLXWF-c?si=R6kogMMtVFayHZTH

Blades of Deceron 0.0.2 Update

The 0.0.2 beta update for Blades of Deceron has now been published! Here’s what’s new: Kick (a push back attack) Button controls Unarmed fighting Dual wielding There’s still tons of work left to do, but I’m hoping that for summer/autumn, I’ll be able to have an early access version ready for both Android and iOS. […]

Gladiatrons & Patreon Launch!

I’ve launched a gladiator manager game for patrons and YouTube members (as well as old and active members of the Discord server). Are You Not Entertained? Join the Discord server to know more, or check out the “making of” video below. https://youtu.be/AU-gBL6WfPk?si=sHqbPMzDbv-s3hjv

Announcing “Flames of Deceron”

A simple strategy game called Flames of Deceron is the latest project I’m working on. It’s set in the same world as Blades of Deceron and will be a prequel to the events of that game. You’ll be able to play the campaigns of the four major factions: The Holy Empire of Azivnia, The Kingdom […]